Attacker:
atk !== 'Cenozoic') : atkClick.push('Cenozoic'), outcome = typeMatchup(atkClick, defClick)">
atk !== 'Decrepit') : atkClick.push('Decrepit'), outcome = typeMatchup(atkClick, defClick)">
atk !== 'Angelic') : atkClick.push('Angelic'), outcome = typeMatchup(atkClick, defClick)">
atk !== 'Brutal') : atkClick.push('Brutal'), outcome = typeMatchup(atkClick, defClick)">
atk !== 'Arboreal') : atkClick.push('Arboreal'), outcome = typeMatchup(atkClick, defClick)">
atk !== 'Astral') : atkClick.push('Astral'), outcome = typeMatchup(atkClick, defClick)">
atk !== 'Telekinetic') : atkClick.push('Telekinetic'), outcome = typeMatchup(atkClick, defClick)">
atk !== 'Glitch') : atkClick.push('Glitch'), outcome = typeMatchup(atkClick, defClick)">
atk !== 'Magic') : atkClick.push('Magic'), outcome = typeMatchup(atkClick, defClick)">
atk !== 'Endothermic') : atkClick.push('Endothermic'), outcome = typeMatchup(atkClick, defClick)">
atk !== 'Avian') : atkClick.push('Avian'), outcome = typeMatchup(atkClick, defClick)">
atk !== 'Mechanical') : atkClick.push('Mechanical'), outcome = typeMatchup(atkClick, defClick)">
atk !== 'Algorithmic') : atkClick.push('Algorithmic'), outcome = typeMatchup(atkClick, defClick)">
atk !== 'Energetic') : atkClick.push('Energetic'), outcome = typeMatchup(atkClick, defClick)">
atk !== 'Entropic') : atkClick.push('Entropic'), outcome = typeMatchup(atkClick, defClick)">
Defender:
def !== 'Cenozoic') : defClick.push('Cenozoic'), outcome = typeMatchup(atkClick, defClick)">
def !== 'Decrepit') : defClick.push('Decrepit'), outcome = typeMatchup(atkClick, defClick)">
def !== 'Angelic') : defClick.push('Angelic'), outcome = typeMatchup(atkClick, defClick)">
def !== 'Brutal') : defClick.push('Brutal'), outcome = typeMatchup(atkClick, defClick)">
def !== 'Arboreal') : defClick.push('Arboreal'), outcome = typeMatchup(atkClick, defClick)">
def !== 'Astral') : defClick.push('Astral'), outcome = typeMatchup(atkClick, defClick)">
def !== 'Telekinetic') : defClick.push('Telekinetic'), outcome = typeMatchup(atkClick, defClick)">
def !== 'Glitch') : defClick.push('Glitch'), outcome = typeMatchup(atkClick, defClick)">
def !== 'Magic') : defClick.push('Magic'), outcome = typeMatchup(atkClick, defClick)">
def !== 'Endothermic') : defClick.push('Endothermic'), outcome = typeMatchup(atkClick, defClick)">
def !== 'Avian') : defClick.push('Avian'), outcome = typeMatchup(atkClick, defClick)">
def !== 'Mechanical') : defClick.push('Mechanical'), outcome = typeMatchup(atkClick, defClick)">
def !== 'Algorithmic') : defClick.push('Algorithmic'), outcome = typeMatchup(atkClick, defClick)">
def !== 'Energetic') : defClick.push('Energetic'), outcome = typeMatchup(atkClick, defClick)">
def !== 'Entropic') : defClick.push('Entropic'), outcome = typeMatchup(atkClick, defClick)">
Attack Die Modifier: